Battle Chef Brigade: two tastes tasting great together


Battle Chef Brigade: two tastes tasting great together screenshot

Sometimes we joke about genre blending, as if some games are designed by shuffling a deck of cards with mechanics written on them and then choosing two at random. At first glance, Battle Chef Brigade looks like it could have been a result of such a method. Its ten-second pitch is that it's half 2D brawler, half match-three puzzler.

Speaking with the developers at PAX West, I learned it wasn't always planned to be that specific wacky combination. It was created as an Iron Chef-like game that requires combatants to harvest their own ingredients. The combat idea was there from the start, but it took some iteration to get the cooking to where it is now.